A library to make using color in console output easier. This was a fun project spun off from a program I wrote to generate Sudoku puzzles.
Classic follow the colors game for UWP (Universal Windows
Platform). I wanted to learn working with UWP, so I adapted a
project I already had the logic and understood the flow. The
UI was somewhat familiar since both Android and UWP define the
UI in XML and have similar elements.
This is still available on the Microsoft Store, I
actually got paid for this one!
Okay, I like DOOM. I've played DOOM since the shareware
release sometime in the early-mid 90's. This is the first time
I've tried to design a map and it was much harder than they
make it look.
The task was specifically to stick as
close to vanilla as possible, so none of the crazy scripts or
coding like in the 'My House' WAD. Still, learning the tools,
placement, and play testing was a lot of work. I loved the
experience!
Classic follow the colors game for Android. This came from a
college assignment to replicate this game, but make it
different! I added the complexity of six buttons in addition
to the traditional four. Unfortuantely, this got taken down
for copyright issues.
I actually got a "Cease and
Desist" email.
Does it seem odd that my 2 favorite games are DOOM and
Minecraft? I think the common link is how much their
communities support modding and adding content.
I wanted
to do something big so I teamed up with a designer for this
one. Since the designer handled all the artwork and images, I
could focus on programming the blocks, items, and even a
custom mob!